Depth
Series — page 4
A field says what an essay is about. A series follows one idea essay by essay — from the question that introduces it to the one that assumes all the others.
Geography
- 1 A token on a graph
- 2 Using up the edges instead
- 3 Two graphs a rule cannot tell apart
- 4 The plays do not say who chose them
Heating
- 1 Cooling adds and heating does not
- 2 Why cooling has to add
- 3 The bonus an integer is owed
- 4 An exemption that costs nothing below one
Kōnane
- 1 A game older than the theory
- 2 The second dimension is not the deep end
- 3 The two moves that are not captures
- 4 The same rule on a star
Lasker
- 1 Splitting is a move
- 2 The proof is sixteen cells
- 3 One split is enough
- 4 The formula is a limit
Lattice
- 1 The simplest game above both
- 2 Where the order and the sum disagree
- 3 Fifty-two errors and seven sizes
- 4 One of four questions
Multiplayer
- 1 Three players and no answer
- 2 What survives a coalition
- 3 A coalition counts to three
- 4 Units modulo three, and one choice
Nogo
- 1 Every group must keep breathing
- 2 When the regions add
- 3 How thick a wall has to be
- 4 A wall that bends
Pass
- 1 A pass is not a move
- 2 Three heaps and a pass
- 3 What a component would have to carry
- 4 The table closes, until heaps of four
Sprague–Grundy
- 1 Every impartial game is a Nim heap
- 2 A row of coins is already a sum
- 3 Two people, four years apart, one theorem
- 4 Where the impartial theory stops
Stops
- 1 Where the fight stops
- 2 The fight never runs backwards
- 3 The numbers it is confused with
- 4 Which end of the interval is open
Subtraction
- 1 Take one, three or four
- 2 The period is small and the proof does not say so
- 3 Two takes, one line
- 4 The third take is the other two
Welter
- 1 No two heaps alike
- 2 The pairing the formula hides
- 3 The pairs are read from the bottom bits
- 4 One square for every coin
Wythoff's game
- 1 Wythoff's game, and the ratio nobody put there
- 2 A golden ratio thirty years early
- 3 The digits say which move wins
- 4 A set with three descriptions, and a function with none
Additivity
- 1 Outcomes do not add
- 2 What a part would have to report
- 3 A foot is a menu, not a number
Canonical form
- 1 Canonical form
- 2 Two hundred and fifty-six ways to write twenty-two things
- 3 A factor, and not an overhead
Chilling
- 1 Cooling by exactly one
- 2 The operator chosen for one game
- 3 The operator that puts the star back
Clobber
- 1 A game where nobody can be ahead in moves
- 2 One row of Clobber
- 3 When the bracket decides
Codes
- 1 The losing positions are a code
- 2 The code names the move
- 3 The dual was the value table
Dissociation
- 1 A number and a fight
- 2 The hotter residue survives
- 3 Colder exactly when the residues cancel
Entailing
- 1 A move that must be answered
- 2 One value more than Nim
- 3 A compulsion that points elsewhere