Wythoff's game — the series
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Wythoff's game, and the ratio nobody put there
Two heaps, three kinds of move, and losing positions that lie along a line of irrational slope. Nothing in the rules mentions a ratio, a length or a continuous quantity — and the golden ratio comes out anyway.
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A golden ratio thirty years early
Wythoff described the losing positions of his game in 1907 with an argument about partitions of the integers, and no Grundy value anywhere in it. The theory that arrived thirty years later computes the same positions — and has never produced a closed form for the values, which the older argument had for the zeros from the start.
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The digits say which move wins
Wythoff's cold positions are usually given as a pair of golden-ratio formulas. Written in Fibonacci base they are a statement about digits instead — the smaller heap ends in an even number of zeros and the larger is the same numeral shifted up a place — and a rule about digits answers a question about a heap of a trillion.
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A set with three descriptions, and a function with none
Wythoff's cold positions can be written three ways that share no arithmetic — an irrational constant, a greedy rule, a condition on Fibonacci digits — and all three are exact. The same game's Grundy values have no closed form at all. Both facts are about one table, and the gap between them is the subject.