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Essays arrive in groups rather than one at a time. The most recent group is below in full, and every earlier one after it, newest first.

Essays arrive in groups rather than one at a time, and a group usually opens up a subject not covered before. Between one group and the next nothing changes, so a reader who has seen the most recent group has seen everything.

7 November 2026

8 essays on how it was found, what it costs and temperature

How the word is made. The Prouhet–Thue–Morse word built by doubling. Each row of one, two, four up to thirty-two letters is the row above followed by its swap, which is the same word obtained by replacing A with AB and B with BA. How it was found

A rule that let the game run for ever

In 1929 German chess drew a game when the same sequence of moves came three times running, and the rule was meant to make chess finite. Max Euwe, six years from the world title and trained as a mathematician, showed that it does not, using a word that had already been found twice for other reasons. Two round trips are enough. The board returns to one position thousands of times, no block of play ever comes three times running, and the rule has nothing to say.

7 figures
How strict a repetition rule can be before it ends every game. For two, three and four available moves, the longest legal game under each repetition exponent from 7/5 to 3. Two moves stop at three letters at exponent two and never stop above it; three moves stop at 38 letters at 7/4; four moves stop at 121 letters at 7/5. How it was found

How strict a rule can be

A repetition rule can be tightened one notch at a time, and each notch either leaves unending games alive or kills them outright. With two moves a block may not come twice, and every game is over by the fourth letter; relax that by a single letter of overlap and unending games appear. Three moves stop dead at 38 letters under a rule that a whisker's relaxation frees. Four stop at 121. Past each boundary the words go on for ever, and the boundary sits at a fraction nobody would have guessed.

8 figures
The repeater's plan on two moves. Every line of play in which the repeater forces the rule of 1929 on two moves, 4 lines of at most 7 letters, each ending in a block three times running. How it was found

The opponent makes it repeat

Euwe's unending game needs both players to keep to it. Give the letters to two players in turn, with one of them wanting the draw that a repetition brings, and the rule of 1929 fires within seven letters on a plan of one sentence: always play A. The word that defeats the rule exists and nobody can be held to it. Add a third round trip and the same player can no longer force anything in twenty-six letters. Existence and force turn out to be separate questions, with separate boundaries.

8 figures
A draw by repetition changes no result. Over all labelled games on three and four positions and a sample on five, the result from each start with a draw on the second or third arrival at a position, compared with retrograde labelling of the graph. They agree everywhere. How it was found

What counting positions buys

A rule that counts arrivals at a position ends every game, which the rule of 1929 could not do, and it needs no proof beyond arithmetic: with L arrivals barred on n positions, no game is longer than (L − 1)n − 1 moves. What it does not do is change a single result. Over every game on three and four positions and a sample on five, drawing on the second arrival or the third gives exactly the labels retrograde analysis had before any rule was written. The rule pays for the game's ending and for nothing else.

7 figures
Refusing a repeat resolves every draw. All games on three and four positions and a sample on five. When the second arrival at a position is refused, every won start stays won and every lost start stays lost, and every drawn start becomes a win or a loss. What it costs

The number in the rule

Draw on a repeated position and no result moves. Refuse the move instead, as Go does, and nothing is left drawn: over every game on four positions, 10,324 of 16,384 starts are drawn with no rule and every one of them acquires a winner. Which winner depends on the number written into the rule. Bar the third arrival rather than the second and 1,392 of those starts change hands. A question with a linear answer has become one that needs the history, and the extra difficulty lies entirely in the positions the labelling called drawn.

6 figures
Recording the turn doubles an odd cycle. On the left a cycle of three positions, which has no stable set. On the right the same game with the player to move recorded in each position, a cycle of six, with two stable sets, each consisting of all the positions with one player to move. How it was found

Taking turns removes the hard part

Whether a graph has a stable set is NP-complete, and every hard instance depends on odd cycles. A real game's position graph has none. A position records whose turn it is and every move changes that, so all cycles are even, Richardson's theorem applies, and the set of all drawn positions with one player to move is a stable set of the drawn part, always. Mū tōrere and Three Men's Morris both confirm it. The hard question never reaches a game with turns, and the sets it hands over carry no information at all.

7 figures
The one colour-blind stable set of Mū tōrere. All 33 classes of drawn position in Mū tōrere under rotation, reflection and colour exchange, each drawn as a small board from the viewpoint of the player to move, with the 16 classes of the unique stable set shaded. How it was found

A rule that cannot see whose turn it is

The stable sets a game hands over work by telling the players apart. Forbid that, and read every board as mine and theirs, and the odd cycles come straight back. On Mū tōrere, with rotations and reflections identified too, the 892 drawn positions fall into 33 kinds, and among those there is exactly one stable set. It names sixteen shapes. A player who always hands the opponent one of them holds the draw against labelled play without knowing a colour, an orientation or an outcome, and the opening itself is one of the sixteen.

6 figures
Where exempting an integer starts to cost. Heating that leaves integers alone, tested for additivity at twelve bonuses from an eighth to two on two pools. It fails on no pair below a bonus of one and on dozens from one upward, while heating with no exemption fails at no bonus on these pools. Temperature

An exemption that costs nothing below one

Heating that leaves integers alone fails to add at a bonus of one and adds on everything at a bonus of a half, and the natural guess was that a half is where it starts to go wrong, since that is where a fraction's moves become worth fighting over. It is not. Across twelve bonuses nothing fails at any value below one, and dozens of pairs fail at one exactly. The reason is the simplicity rule: below one, the recursion sends every integer to itself, so the exemption is not doing anything at all.

7 figures

Before that

Everything published earlier, newest first. Titles only — the cards are on the full listing.

3 November 2026

10 essays on how it was found, what it costs and out in the world

30 October 2026

3 essays on what it costs, how it was found and where it stops

25 October 2026

5 essays on temperature, out in the world, how it was found and impartial games

14 October 2026

4 essays on sums and comparison, how it was found, out in the world and what it costs

5 October 2026

4 essays on sums and comparison, what it costs, how it was found and out in the world

2 October 2026

4 essays on how it was found, out in the world, temperature and what it costs

30 September 2026

4 essays on how it was found, impartial games and what it costs

27 September 2026

6 essays on where it stops, impartial games, what it costs, temperature and out in the world

26 September 2026

6 essays on what it costs, where it stops, out in the world, impartial games and sums and comparison

25 September 2026

7 essays on sums and comparison, where it stops, impartial games, how it was found, temperature, what it costs and out in the world

24 September 2026

9 essays on what it costs, impartial games, sums and comparison, out in the world, where it stops and how it was found

23 September 2026

16 essays on impartial games, where it stops, sums and comparison, out in the world, what it costs and how it was found

19 September 2026

20 essays on what it costs, where it stops, out in the world and how it was found

16 September 2026

9 essays on how it was found, out in the world and what it costs

15 September 2026

6 essays on out in the world, how it was found and what it costs

13 September 2026

5 essays on what it costs, how it was found and out in the world

12 September 2026

14 essays on out in the world, how it was found and what it costs

10 September 2026

20 essays on out in the world and how it was found

7 September 2026

50 essays on impartial games, what it costs, temperature, values, where it stops, sums and comparison, out in the world, particular games and how it was found

3 September 2026

20 essays on particular games, values, temperature, impartial games, sums and comparison, where it stops and what it costs

1 September 2026

20 essays on particular games, values, temperature, sums and comparison, impartial games, what it costs and where it stops

31 August 2026

20 essays on values, particular games, temperature, sums and comparison, impartial games, where it stops and what it costs

30 August 2026

20 essays on values, impartial games, temperature, sums and comparison, particular games, what it costs and where it stops

28 August 2026

20 essays on impartial games, particular games, values, temperature, sums and comparison, where it stops and what it costs

27 August 2026

15 essays on values, particular games, impartial games, where it stops, sums and comparison, what it costs and temperature

26 August 2026

15 essays on values, temperature, particular games, sums and comparison, impartial games, where it stops and what it costs

24 August 2026

15 essays on values, temperature, where it stops, impartial games, particular games and sums and comparison

22 August 2026

15 essays on what it costs, where it stops, sums and comparison, temperature, particular games and values

21 August 2026

15 essays on where it stops, impartial games, sums and comparison, temperature, particular games and values

20 August 2026

15 essays on where it stops, temperature, impartial games, sums and comparison, particular games and values

19 August 2026

15 essays on where it stops, temperature, impartial games, sums and comparison, particular games and values

17 August 2026

15 essays on where it stops, temperature, sums and comparison, particular games, impartial games and values

16 August 2026

15 essays on where it stops, temperature, particular games, sums and comparison, impartial games and values

15 August 2026

15 essays on out in the world, temperature, sums and comparison, impartial games and what it costs

13 August 2026

15 essays on how it was found, impartial games, sums and comparison and values

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12 essays on what it costs, where it stops, sums and comparison, impartial games, temperature, particular games and values

3–7 August 2026

34 essays on particular games, what it costs, where it stops, impartial games, sums and comparison, temperature and values

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