Tiny — where it appears
Named by 4 essays across 2 fields — each of them below, with the objects they name alongside it.
Tiny, miny, and the sizes below every size
An empty two-by-four Domineering board is worth less than nothing and more than every negative number. It is not up, not down and not a fraction — it is a miny, and the minies come in sizes, strictly ordered among themselves below a floor no number reaches.
The class where nobody runs out first
Three stones in a row — blue, blue, red — and the position is worth exactly up. Clobber cannot produce anything else, because adjacency is symmetric — a player has a move precisely when the opponent does, and a game with that shape can never be worth a whole move to anybody.
What an infinitesimal does to a fight
Adding a number moves both stops by exactly itself. Adding something smaller than every number moves neither — across 10,318 additions to a whole day of values, not once — and the outcome class changes anyway, 2,622 times. It changes at exactly one kind of position: the ones with a stop sitting on zero, which is where the numbers have run out of things to say.
A universe grows by days, not by sums
A relation built from a sample of contexts can be repaired two ways: allow sums of more values, or allow values born a day later. On a sample of day four the first stalls — 147 pairs of different games stay merged from five summands to seven, through 25,696 contexts — while the 985 values of day three, a seventh as many, separate every pair. The reason is four lines long: the context that tells two games apart is always minus one of their options.
Named alongside it
The objects these essays reach for when they reach for this one.
All-smallAtomic weightInfinitesimalStar (∗)Up (↑)ComparisonDay threeDisjunctive sumExhaustive searchInfinitesimal comparisonMultiples of upBirthday