The thread: Small things decide — page 2
Not a domination, in that order
The rung below asked which pair the second reduction acts on, taking for granted that the operation is a domination. It is not: on none of the 525 deletions is a surviving option greater than or equal to the deleted one. In the order the reduced form actually works in — both stops at least as good — every deletion with a survivor is a domination, the dominator is unique on all but twelve, and it always comes from the other part.
Two strips that end the same way
If a Push strip's sensitivity is governed by its last run, then two strips agreeing at the far end should behave the same however different their fronts. On 78 of 80 tails they do, exactly. On two of them a single empty square in the prefix reaches across a gap that grows without bound and halves the rate — and the run reading turns out to be sound in one direction only.
The quantity that carried nothing
The rung below proposed predicting a pre-period's length from the saltus and the period. The saltus correlates with it at −0.03, which is nothing; the period correlates at 0.77 with a coefficient of one, so a pre-period is about one period long. The digit that predicts whether there is one predicts nothing at all about how long.
Where the needle has a sentence
Strategy stealing proves the first player wins every Chomp bar and names no square to take. On two families the square can be said in a sentence — a square bar and a bar two rows deep — and in both the sentence is a pairing that names every later move too. Three rows deep the needle wanders, and the observation that every bar has exactly one needle survives ninety-four rectangles and fails on the ninety-fifth.
What a part would have to report
Outcome classes leave four entries of the addition table open. Give each part its two stops as well and four inequalities settle 176 of the 369 open day-two sums, never wrongly — and every sum they leave has a bound sitting exactly on nought. Used as a lookup table instead, even the whole thermograph with the outcome beside it leaves 96 sums undecided. Four outcomes do what no thermograph can: who wins a day-two position alone, beside −1, beside 1 and beside a star names it, and no three questions do.
The hotter residue survives
Charge a hot position its own temperature and subtract its mean, and an infinitesimal is left — its residue. Add two hot positions and the means add, the temperatures do not, and the residues do something stranger than either: on every one of 4,712 pairs whose parts differ in temperature, the residue of the sum is the hotter part's residue and nothing of the colder's. Cooling is additive, and a part cooled past its own temperature is a bare number. Residues add only when two parts are exactly as hot, and even then the fights usually cancel into something colder. The summary forgets; the game does not.
Colder exactly when the residues cancel
Add two fights of one temperature and the sum either stays that hot or grows colder, and which one happens is decided by the smallest thing either fight carries. The sum grows colder exactly when the two residues are negatives of each other — on all 3,142 equally hot pairs from days two and three and 3,000 sampled from day three, and by a two-line argument from cooling's additivity. What survives the cancellation is another matter. Group the colder sums by their parts' thermographs and the survivor differs in every group that holds more than one pair: {1 | 0} and {1 | 0, ∗} draw the same diagram and leave different infinitesimals behind. The diagrams fix only the survivor's temperature: nought, or exactly the lowest bend of either part.
A foot is a menu, not a number
When a sum's fight ends level on nought, the winner is decided by what is left at the foot of each part's fight, and the obvious number to report from there is the atomic weight. Over 32,428 sums of a day-two and a day-three value it leaves 14,924 undecided, and on day two it does worse than a single outcome letter. What sits at a foot is a choice, made by one player, with someone to move when it is made. Report all three and every sum of two cold parts is decided; 3,164 sums are still not, and each holds a hot part whose own fight is not the one played in company.