Generator

One Brussels game from 2 crosses, counted

One Brussels game from 2 crosses, counted
One Brussels game from 2 crosses, counted. One randomly played Brussels game, with the map counted after every move. Joining two arms uses two up and the new crossbar puts two back, so the number of free arms never moves. Every move either cuts a face in two or joins two separate pieces of the drawing, never both — so the faces and the piece count together rise by exactly one a move, and the faces alone do not. The game stops when every face holds one arm, and nothing a player does changes when that happens.

One randomly played Brussels game, with the map counted after every move. Joining two arms uses two up and the new crossbar puts two back, so the number of free arms never moves. Every move either cuts a face in two or joins two separate pieces of the drawing, never both — so the faces and the piece count together rise by exactly one a move, and the faces alone do not. The game stops when every face holds one arm, and nothing a player does changes when that happens.

2 essays call sprouts-bookkeeping. The drawing above is what it returns with no arguments at all; every call below passes it something, because a placement that passes nothing draws whichever member of the family the generator happens to default to rather than the one its essay argues about.

Where it is called

Changing this generator changes every one of these figures.

The whole library · The position index · The figures that play back