Toads and Frogs on T.FT.F — and who wins
A Toads and Frogs strip with the outcome stated before anybody moves. Toads move right, frogs left, and either may jump one opposing piece into an empty square. The position is worth zero, so whoever moves first loses — and every reply the machine makes was worked out in advance.
4 essays call
play-toads. The drawing above is what it returns with no arguments at all; every
call below passes it something, because a placement that passes nothing draws whichever
member of the family the generator happens to default to rather than the one its essay argues
about.
The positions it draws
3 distinct positions, harvested by running this generator again at the options each essay passed it.
| Position | Worth | Outcome | Drawn in |
|---|---|---|---|
T.FT.F |
0 |
P | The same strip without the jump |
TT..FF |
0 |
P | The same strip without the jump · The strip where every number is a whole one |
T.FT.F |
0 |
P | The strip nobody has a formula for · Toads and Frogs |
It plays back
The winner is named before a move is made, and every reply was worked out in advance.
-
The same strip without the jump — The same strip with no jumping, T.FT.F — and who wins,
worth
0, P, 2 positions solved before the page was served. -
The strip nobody has a formula for — Toads and Frogs on T.FT.F — and who wins,
worth
0, P, 7 positions solved before the page was served. -
The strip where every number is a whole one — The same strip with no jumping, TT..FF — and who wins,
worth
0, P, 2 positions solved before the page was served. -
Toads and Frogs — Toads and Frogs on T.FT.F — and who wins,
worth
0, P, 7 positions solved before the page was served.
Where it is called
Changing this generator changes every one of these figures.
Toads and Frogs
Toads shuffle right, frogs shuffle left, and either may jump over one of the other. A strip six cells long is worth exactly up. Another six-cell strip is worth exactly down. Nobody has a formula for which.
The strip nobody has a formula for
Some toads, a gap, some frogs. Two counts and a spacing is the whole description, and the values that come out of it are integers, stars, switches with eighth-point options and a down — four classes inside one two-parameter family, which is why nobody has written the formula.
The same strip without the jump
Delete one clause from Toads and Frogs — the hop over an opponent — and the game is Elephants and Rhinos. Over the same 3,279 strips the values do not become simpler in the way a reader would guess: every value that is a number becomes an integer, against 172 fractions with the jump in, and the count of positions worth fighting over nearly doubles. Removing a move made the game hotter.
The strip where every number is a whole one
Delete the hop from Toads and Frogs and the halves, quarters and ups vanish completely: over 9,801 strips, every value that is a number is an integer, without a single exception. The guess that the hopless game therefore has a formula reading the gaps is half right and exactly wrong — 1,460 strips of eight squares are switches, and three strips with the same counts of toads, frogs and empty squares are worth 1, {2 | 1} and 2.
The whole library · The position index · The figures that play back