Generator

A bound that holds, and the hypothesis it needs to

A bound that holds, and the hypothesis it needs to
A bound that holds, and the hypothesis it needs to. Milnor's mean-value bound for scoring games, checked on every pair of coin rows in range. On the left, rows satisfying his hypothesis — there is always a non-negative incentive to move — where the bound holds on every pair. On the right, rows where a player can be forced to take a coin nobody wants, so the hypothesis fails and the bound goes with it. The counts come from playing each sum out exactly.

Milnor's mean-value bound for scoring games, checked on every pair of coin rows in range. On the left, rows satisfying his hypothesis — there is always a non-negative incentive to move — where the bound holds on every pair. On the right, rows where a player can be forced to take a coin nobody wants, so the hypothesis fails and the bound goes with it. The counts come from playing each sum out exactly.

2 essays call milnor-bound. The drawing above is what it returns with no arguments at all; every call below passes it something, because a placement that passes nothing draws whichever member of the family the generator happens to default to rather than the one its essay argues about.

Where it is called

Changing this generator changes every one of these figures.

The whole library · The position index · The figures that play back