Generator

An argument that names a winner, and a search that names a move

An argument that names a winner, and a search that names a move
An argument that names a winner, and a search that names a move. Strategy stealing written out as its steps, with the hypothesis it rests on marked: an extra stone of one's own is never a disadvantage. Beside it, what exhaustive search supplies and the argument cannot — the number of openings each game has and how many of them win. The proof reaches every board size and yields no move; the search yields every move and reaches almost no board.

Strategy stealing written out as its steps, with the hypothesis it rests on marked: an extra stone of one's own is never a disadvantage. Beside it, what exhaustive search supplies and the argument cannot — the number of openings each game has and how many of them win. The proof reaches every board size and yields no move; the search yields every move and reaches almost no board.

2 essays call existence-only. The drawing above is what it returns with no arguments at all; every call below passes it something, because a placement that passes nothing draws whichever member of the family the generator happens to default to rather than the one its essay argues about.

Where it is called

Changing this generator changes every one of these figures.

The whole library · The position index · The figures that play back