Generator

Three rules, three patterns nobody put there

Three rules, three patterns nobody put there
Three rules, three patterns nobody put there. The value of a lone head at each place, for three coin-turning games whose rules differ by a few words. One gives the counting numbers, one the odious numbers — those with an odd number of ones in binary — and one the ruler function, the tick heights on an imperial ruler. Every value is a mex over the moves; none of the three patterns appears anywhere in the rules.

The value of a lone head at each place, for three coin-turning games whose rules differ by a few words. One gives the counting numbers, one the odious numbers — those with an odd number of ones in binary — and one the ruler function, the tick heights on an imperial ruler. Every value is a mex over the moves; none of the three patterns appears anywhere in the rules.

3 essays call coin-values. The drawing above is what it returns with no arguments at all; every call below passes it something, because a placement that passes nothing draws whichever member of the family the generator happens to default to rather than the one its essay argues about.

Where it is called

Changing this generator changes every one of these figures.

The whole library · The position index · The figures that play back