Generator

The two rules everybody is taught, measured

The two rules everybody is taught, measured
The two rules everybody is taught, measured. Both pieces of Dots and Boxes folklore against exhaustive solves. Above: what taking every available box costs, on boards solved from empty — where it costs nothing at all — and over every position of a larger board and over endgames, where it changes the outcome of most of them. Below: how often the long-chain rule is right, split by whether the position is made of long chains, some of them, or none.

Both pieces of Dots and Boxes folklore against exhaustive solves. Above: what taking every available box costs, on boards solved from empty — where it costs nothing at all — and over every position of a larger board and over endgames, where it changes the outcome of most of them. Below: how often the long-chain rule is right, split by whether the position is made of long chains, some of them, or none.

2 essays call boxes-rules. The drawing above is what it returns with no arguments at all; every call below passes it something, because a placement that passes nothing draws whichever member of the family the generator happens to default to rather than the one its essay argues about.

Where it is called

Changing this generator changes every one of these figures.

The whole library · The position index · The figures that play back