Outcomes — where it appears
Named by 5 essays across 2 fields — each of them below, with the objects they name alongside it.
An outcome with no value behind it
Retrograde analysis labels positions in rounds, outward from the ones already lost. Whatever is still blank when nothing more can be deduced is a draw — and there is no separate test for a draw, because a draw is exactly the residue the method never reaches.
Comparing two positions means playing a third
There is no way to look at two games and see which is better. The question "is G at least H?" is answered by building G − H and asking who wins it — so the most basic operation in the theory is a decision problem, and every canonical form is built out of them.
What a wider pool rescues
The misère outcome table has sixteen cells, and over a pool of ten positions fifteen of them hold fewer than four outcomes — which looks like structure and might be a shortage of positions. Thirteen values further on there is nothing left: every pair of outcome classes takes every outcome, so the near-misses were the pool, and the prediction the rung below made was right.
What identifies two subsets
Every subset of a day gives a self-negative value by mirroring it, and 1,793 subsets of day two give thirty values. The collapse happens in two stages with different characters: domination takes the 1,793 to 96 antichains and is a theorem, and the rest of the reduction takes 96 to 30 and is concentrated almost entirely on two values — nought, which has an exact description, and star, which has none.
The clause that turns the class off
Three rungs failed to find the dead-ending class doing measurable work, and each time the population was blamed. Toads and Frogs with and without the jump is the matched pair the anchor wanted — the same board with the class switched on and off — and on it the test the class licenses gains less from the class than a control that has never heard of it.
Named alongside it
The objects these essays reach for when they reach for this one.
ComparisonCounterexampleDisjunctive sumEnumerationNegationCanonical formComplexityExhaustive searchMisère quotientNormal playP-positionAdditivity