Concept

Domination — where it appears

A move that can be discarded because another move is at least as good for the same player. It is one of the two simplifications that reduce a game to canonical form, and it is the cheap one: comparing two options settles it without looking further down the tree.

Named by 2 essays across 2 fields — each of them below, with the objects they name alongside it.

Named alongside it

The objects these essays reach for when they reach for this one.

Canonical formEnumerationEqualityExhaustive searchValueGraphMexNegationNimbersPartial orderRecursionReversibility

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