Cost — where it appears
Named by 4 essays across 3 fields — each of them below, with the objects they name alongside it.
Knowing who wins, and knowing what it is worth
Deciding a winner expands positions. Computing a canonical form expands pairs of positions, because a comparison unfolds as a recursion over one subposition of each and the reduction makes many comparisons. Measured on the same nine positions by an evaluator that starts empty every time, the second costs between 1.3 and 279 times the first, and the ratio grows with the tree.
Where to stop building
The rung below priced a catalogue of small regions against the search it replaces and found the crossover. What it could not say is how far to build, and the coverage answers that: going from four squares of reach to ten multiplies the catalogue by 860 and lifts the share of regions it answers from 54 per cent to 74. The price of a point of coverage runs from five shapes to five thousand.
A check in front of a search
The rung below found a pairing one move away on 288 of the 767 even first-player shapes, and asked what a solver that tested for one before recursing would save on a real game. On an even Cram board it saves nearly the whole search — a 4 × 5 board takes 17,348 node expansions without the check and one with it — and the depth profile shows why that number flatters: the check settles every winning position at the opening and at the last two moves, and about one in ten in between.
A product against a sum
A company closed under both addition and options licenses a solver to rewrite any subposition, and the rung below found that exactly the nimber groups have both closures. Priced on Cram boards, that licence is the difference between walking a product of position sets and walking their sum — four to twenty-five times on two components, twenty-four to a hundred and sixty-one on three — and it is available to impartial games because their class representative is a heap rather than a form.
Named alongside it
The objects these essays reach for when they reach for this one.
Exhaustive searchMemoisationEnumerationComplexityCramDomineeringHeuristicImpartialApproximationCanonical formComparisonComponent