Compound — where it appears
Named by 2 essays across one field — each of them below, with the objects they name alongside it.
Three ways to add the same games
A move in exactly one component is a choice, not a law. Move in every component at once and the game is different; move in any set of them and it is different again. The same two positions, added three ways, give three different answers — and only one of the three has values that add.
A compound of two different games
Every rule the compound theory has survives mixing exactly — the minimum-remoteness rule is right on all 5,184 mixed pairs and all 7,560 triples — and the reason is not that the rules are strong. It is that each of them reads one number per component, and a number does not remember which ruleset produced it. The thing mixing damages is the shortcut a reader carries instead.
Named alongside it
The objects these essays reach for when they reach for this one.
Conjunctive compoundDecompositionExhaustive searchSelective compoundAdditivityComparisonComponentDisjunctive sumGame lengthGrundy valueHeuristicImpartial